Incentives as Anti-Entropy Law

Updated: 2025.09.13 1M ago 2 sources
The post proposes a general rule: everything decays unless a system has incentives pushing against it. It extends 'incentives' beyond humans to physical and biological systems, using examples like science’s prestige economy guiding truth, aging from weak late-life selection, and markets creating wealth only under stable rules. The upshot is that order and prosperity are products of incentive design, not natural drift. — It reframes governance and science policy as incentive engineering to resist natural decay rather than assuming progress is the default state.

Sources

Skinner’s One Ring To Rule Culture
Robin Hanson 2025.09.13 64% relevant
Skinner’s core prescription is to design cultures that reward behaviors which sustain the community’s survival—explicitly noting the need to make 'the survival of a community important to its members.' Hanson highlights this incentive‑engineering thrust as the essence of culture design.
Why Things Go to Shit
David Pinsof 2025.09.09 100% relevant
The author’s 'Big Law'—'Everything goes to shit, unless there’s an incentive for it not to'—illustrated with tornadoes, toddlers, scientific prestige, and evolutionary selection.
← Back to All Ideas