A major company (Logitech) is offering every employee an extra paid day off to play the launch of GTA 6, usable anytime over the next year, and framing that time as productivity‑supporting rather than wasted leisure. The policy is both a recruitment/retention perk and a public message that playing games can be work‑adjacent and performance‑enhancing.
— If other firms copy this, it could shift expectations about acceptable workplace perks, reshape debates about the value of leisure for productivity, and influence how employers advertise benefits in the battle for talent.
BeauHD
2026.11.11
100% relevant
Tom’s Hardware report of Logitech’s 'Logi Game Day' initiative giving all 7,000 employees a paid day off to play GTA 6 (CEO quote about engagement in one sphere supporting performance in another).
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